Model Konseling Berorientasi Hipnosis Dalam Meredukasi Adiksi Game Online
Keywords:
online game addiction, hypnosis-oriented counseling approach, studentsAbstract
The purpose of this study was to find an overview of online game addiction and the effectiveness of a hypnosis-oriented counseling approach to online gaming behavior in class XII students of SMK Negeri 1 Tasikmalaya. This type of research is quantitative research with purposive sampling using A-B or baseline-intervention single subject design. The population of class XII students amounted to 564 people with a sample of 247 people and students who were categorized as moderate and severe in female and male students were taken. The data analysis technique used used a Likert scale and categorization. The result of this study is that hypnosis- oriented counseling is very effective in reducing online game addiction with the male quadratic regression trend (R2 = 0.08812) while the female quadratic regression trend (R2 = 0.9315).
Downloads
References
Ariantoro, T. R. (2016). Dampak Game Online Terhadap Prestasi Belajar Pelajar.JUTIM (Jurnal Teknik Informatika Musirawas), 1(1).
Dickson-Spillmann, M., Haug, S., & Schaub, M. P. (2013). Group hypnosis vs. relaxation for smoking cessation in adults: a cluster-randomised controlled trial. BMC Public Health, 13(1), 1227.
Carmody, T. P., Duncan, C. L., Solkowitz, S. N., Huggins, J., & Simon, J. A. (2017). Hypnosis for smoking relapse prevention: A randomized trial. American Journal of Clinical Hypnosis, 60(2), 159-171.
Elkins, G. (2013). Hypnotic relaxation therapy: Principles and applications. Springer Publishing Company. Freud, S. (1960). The Ego and the Id, James Strachey, ed., Joan Riviere.New York : trans.
Hawkins, Peter J. (2006).Hypnosis and Stress A Guide for Clinicians. Kanada : John Willey
Herring, M. (2019). Strategies and Design of Hypnosis Intervention for Tobacco Cessation. American Journal of
Clinical Hypnosis, 61(4), 345-369
James, U. (2010). Clinical hypnosis textbook: A guide for practical intervention.Radcliffe Publishing.
Király, O., Sleczka, P., Pontes, H. M., Urbán, R., Griffiths, M. D., & Demetrovics, Z. (2017). Validation of the ten-
item Internet Gaming Disorder Test (IGDT-10) and evaluation of the nine DSM-5 Internet Gaming Disorder
criteria. Addictive behaviors, 64, 253-260.
Kuss, D. J., Van Rooij, A. J., Shorter, G. W., Griffiths, M. D., & van de Mheen, D. (2013). Internet addiction in
adolescents: Prevalence and risk factors. Computers in Human Behavior, 29(5), 1987-1996.
Lemmens, J. S., Eijnden, R. J., & Valkenburg, P. M. (2016). The social media disorder scale. Computers in Human Behavior, 61, 478-487.
Lemmens, J. S., Valkenburg, P. M., & Peter, J. (2011). Psychosocial causes and consequences of pathological gaming. Computers in human behavior, 27(1), 144-152.
Prasetiawan, H. (2016). Upaya Mereduksi Kecanduan Game Online Melalui Layanan Konseling Kelompok. Jurnal Fokus Konseling, 2(2).
Sapp, Marty. (2014). Hypnosis, Dissociation, And Absorption: Theories, Assessment, and Treatment [Second Edition]. USA. CHARLES C THOMAS • PUBLISHER, LTD.
Smith, A. C., Scofield, M. D., & Kalivas, P. W. (2015). The tetrapartite synapse: extracellular matrix remodeling contributes to corticoaccumbens plasticity underlying drug addiction. Brain research, 1628, 29-39.
Smith, R. L. (2015). Treatment Strategies for Substance Abuse and Process Addictions. John Wiley & Sons. Spiegel, H., & Spiegel, D. (2008). Trance and treatment: Clinical uses of hypnosis. American Psychiatric Pub. Wahyuni, Aa Sri. (2017). Psikoterapi Pada Adiksi Game Online. Universitas Udayana Wibowo,M.E.(2017).ProfesiKonselordalamKurikulum2013 dan Permasalahannya. Jurnal Bimbingan dan
Konseling Terapan, 1(2)
Wong, W., & Hakim, A. (2009). Dahsyatnya hipnosis.Jakarta : VisiMedia.
Young, K. S. (2004). Internet addiction : a new clinical phenomenon and its consequences.AmericanBehavioral
Scientist, 48 (4), 402-415.
Young, K. S. (2008). DSM-V Criteria for Internet Addiction and Clinical Implications. Proceeding of the 80th
Annual Meeting of the Eastern Psychological Association.
Young, K. S. (2009). Online gaming addiction : symptoms and treatment for adolescents. American Journal of
Contemporary Psychotherapy, 39, 241-246. .
Young, K. S., & De Abreu, C. N. (2011). Internet addiction. A handbook and guide to evaluation
Yusuf, S., & Nurihsan, A. J. (2006). Landasan Bimbingan dan Konseling, Bandung: PT. Remaja Rosdakarya