Pengembangan Media Interaktif Dalam Pelatihan Untuk Peningkatan Kinerja Marketing Sepeda Motor Honda Di Banten

Authors

  • Elfa Ridhaswara Universitas Sultan Ageng Tirtayasa, Indonesia Author
  • Yayat Ruhiat Universitas Sultan Ageng Tirtayasa Author
  • Lukman Nurhakim Universitas Sultan Ageng Tirtayasa Author

DOI:

https://doi.org/10.35568/naturalistic.v9i2.5688

Keywords:

Media Development, Interactive Media, Marketing, Sales, Honda Motorcycle

Abstract

The motorcycle industry is a significant economic driver in Indonesia, with Honda as the dominant brand. Recognizing the large market potential and the need for innovative marketing strategies, this research focused on developing interactive media to enhance Honda's sales marketing effectiveness. A 4D development model was employed, consisting of four stages: Define, Design, Develop, and Disseminate. The Define stage involved a thorough analysis of market needs, target consumers, and current trends in motorcycle marketing. The Design stage focused on creating a concept and design for interactive media that is engaging, informative, and user-friendly. In the Develop stage, a prototype of the interactive media was create based on the approved design. Finally, the Disseminate stage involved testing and evaluating the developed interactive media on potential users. The research results showed that the developed interactive media received highly positive evaluations from experts. Language experts gave a score of 95%, indicating excellent language and communication quality. Media experts gave a perfect score of 100%, demonstrating the media's effectiveness and adherence to industry standards. Material experts gave a score of 94%, confirming the accuracy and relevance of the content. Overall, the development of this interactive media was declare "Very Feasible" for use in Honda motorcycle sales training activities

Downloads

Download data is not yet available.

References

Astuti, I. A. D., Sumarni, R. A., & Saraswati, D.L. (2017).

Pengembangan Media Pembelajaran Fisika Mobile Learning berbasis Android. Jurnal Penelitian & Pengembangan Pendidikan Fisika, 3(1), 57. https://doi.org/10.21009/1.03108

Chaffey, D., & Smith, P. R. (2013).

Emarketing Exellence. Planning and Optimizing Your Digital Marketing. Abingdon: Routledge.

Devega, A. T., Panyahuti, P., Ropianto, M., Ambiyar, A., & Asriani, M. (2022).

Media Promosi Interaktif Pengenalan Produk Pada PT. Caterpillar Fastener Manufacturer. JTEV (Jurnal Teknik Elektro Dan Vokasional), 8(2), 308. https://doi.org/10.24036/jtev.v8i2.117913

Maidasari, E., Tiara Narundana Dosen Program Studi Manajemen Fakultas Ekonomi dan Bisnis, V., Bandar Lampung ZA Pagar Alam No, U. J., Ratu, L., Lampung Indonesia, B., &

Lolyana, R. (2021).

Pengaruh Promosi Video Marketing Dan Kesadaran Merek Dalam Mempengarui Keputusan Pembelian Konsumen Yamaha. Jurnal Manajemen Dan Bisnis, 11(2), 128–137.

Nufus, H., & Handayani, T. (2022).

STRATEGI PROMOSI DENGAN MEMANFAATKAN MEDIA SOSIAL INSTAGRAM DALAM MENINGKATKAN PENJUALAN (Studi Kasus Pada TN Official Store). Jurnal EMT KITA, 6(1), 21–34. https://doi.org/10.35870/emt.v6i1.483

Nurmalasari, C. (2024).

Analisis Pemanfaatan Video Marketing Sebagai Trend Strategi Pemasaran di Era Digital. Journal of Educational Technology, Curriculum, Learning, and Communication, 4, 7–11.

Ofori, D. A., Anjarwalla, P., Mwaura, L., Jamnadass, R., Stevenson, P. C., Smith, P., Koch, W., Kukula-Koch, W., Marzec, Z., Kasperek, E., Wyszogrodzka-Koma, L., Szwerc, W., Asakawa, Y., Moradi, S., Barati, A., Khayyat, S. A., Roselin, L. S., Jaafar, F. M., Osman, C. P., … Slaton, N. (2020).

No In Molecules (Vol. 2, Issue 1). http://clik.dva.gov.au/rehabilitation-library/1-introduction-rehabilitation%0Ahttp://www.scirp.org/journal/doi.aspx?DOI=10.4236/as.2017.81005%0Ahttp://www.scirp.org/journal/PaperDownload.aspx?DOI=10.4236/as.2012.34066%0Ahttp://dx.doi.org/10.1016/j.pbi.201

Ratnathatmaja, I. M., & Sujana, I. W. (2022).

Video Pembelajaran Interaktif Problem Based Learning dalam Pembelajaran IPS. Journal for Lesson and Learning Studies, 5(1), 127–135. https://doi.org/10.23887/jlls.v5i1.46605

Sahputra, A., & Suksesiwaty Lubis, D. (2023).

Perancangan dan Pembuatan Iklan Video sebagai Media Promosi pada Usaha Qorigins Betta. Jurnal Minfo Polgan, 12(1), 988–996. https://doi.org/10.33395/jmp.v12i1.12553

Septi Mulyani, N., Mahmuda, I., Ramadhan Prima, N., Sintia, B., Romulus Aritonang, T., Studi Bimbingan dan Konseling, P., Keguruan dan Ilmu Pendidikan, F., & Jambi, U. (2022).

Keberadaan Budaya yang Saling Berkaitan pada Konseling. Jurnal Pendidikan Tambusai, 6, 10099–10105. http://download.garuda.kemdikbud.go.id/article.php?article=3467973&val=13365&title=Literature Review Keberadaan Budaya yang Saling Berkaitan pada Konseling

Downloads

Published

2025-04-30

How to Cite

Pengembangan Media Interaktif Dalam Pelatihan Untuk Peningkatan Kinerja Marketing Sepeda Motor Honda Di Banten. (2025). Naturalistic: Jurnal Kajian Dan Penelitian Pendidikan Dan Pembelajaran, 9(2), 646-654. https://doi.org/10.35568/naturalistic.v9i2.5688