Enhancing History Education Through Smart Apps Creator: Integrating Differentiated Learning and Gamification
DOI:
https://doi.org/10.35568/abdimas.v8i4.7191Keywords:
Community Service, History education, Smart Apps Creator, Differentiated Learning , GamificationAbstract
Multiple factors propel this community service initiative, specifically: 1) The insufficiency of diversity and innovation in the application of educational media within historical pedagogy necessitates the provision of training for educators to incorporate innovative learning media effectively, 2) The imperative for enhanced accessibility to information is paramount, thereby necessitating the development of proficiency in utilizing educational media that facilitates seamless access to a plethora of learning resources without temporal and spatial constraints for history instructors, 3) The concept of differentiated instruction remains inadequately comprehended by educators, resulting in challenges during its practical application alongside the utilization of educational media, various components, or instructional models. This community service endeavor aims to implement a training program on utilizing the Smart Apps Creator application, which is integrated with differentiated instruction and gamification strategies for secondary education history teachers throughout Serang City. The number of respondents in this activity was 23 people. The methodologies employed encompass several components: 1) Providing comprehensive modules, 2) Conducting training sessions, 3) Administering evaluation instruments pre- & post-training. The results of the community service activities show that the average teacher competency increased by 29%, from 64% to 93%. With these results, the training activities provided provide benefits for the participants. The results reflect the successful implementation of the program, which not only enhanced the teachers' professional development but also contributed to their ability to provide higher-quality education.
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