E-ISSN: 2579-7190 Early Childhood: Jurnal Pendidikan is a scientific journal containing research results and community service related to Early Childhood, published by PG-PAUD, Faculty of Teacher Training and Education, Muhammadiyah University of Tasikmalaya. Published 2 times in 1 year in the field of Early Childhood Education.
Pendidikan Guru PAUD, FKIP, Univ Muhammadiyah Tasikmalaya
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Early Childhood Education Principals' Leadership Strategies in Improving the Quality of Early Childhood Education in the Independent Curriculum Era
This study aims to analyze the leadership strategies of early childhood education (PAUD) principals in improving the quality of education during the implementation of the Merdeka Curriculum. A descriptive qualitative approach was employed, with the principal of TPA Motherland Semarang as the primary subject, and teachers, education staff, and parents as supporting informants. Data were collected through interviews, observations, and documentation, and analyzed using Miles & Huberman’s interactive model. The findings reveal that the principal applied three leadership models: transformational leadership, by instilling a shared vision and motivating teachers; instructional leadership, through academic supervision, teacher mentoring, and constructive feedback; and collaborative leadership, by involving parents and the community in school programs. Supporting factors included sufficient teacher competence, strong parental involvement, and flexible Merdeka Curriculum regulations, while challenges consisted of limited facilities, funding constraints, and variations in teacher capability. These leadership strategies positively impacted teachers’ professional competence, the quality of learning activities, and children’s holistic development in line with the Merdeka Curriculum indicators. Therefore, adaptive and collaborative principal leadership is essential for enhancing the quality of early childhood education in the Merdeka Curriculum era.
Copyright (c) 2025 Early Childhood: Jurnal Pendidikan
THE INFLUENCE OF THE STORYTELLING METHOD USING PICTURE STORIES AT THE READING CORNER ON THE RECEPTIVE LANGUAGE SKILLS OF CHILDREN AGED 5-6 YEARS AT NAURA NASHYEFA KINDERGARTEN
This study aims to determine the effect of the storytelling method using picture stories in the reading corner on the receptive language skills of 5–6-year-old children at TK Naura Nashyefa. The research method used is quantitative, with a quasi-experimental design. The research design applied is the nonequivalent control group design. The population of this study consisted of 30 children, and the sampling technique used was total sampling, resulting in a sample of 30 children divided into two groups: 15 children in the experimental group and 15 in the control group. Data collection techniques included observation, treatment tests, and documentation. The indicators for English language skills consisted of recalling English vocabulary, mentioning words in English, and translating English vocabulary. The data analysis techniques used were descriptive statistical analysis and non-parametric statistical analysis using the Wilcoxon Signed-Rank Test. The results of data analysis showed Asymp. Sig. (2-tailed)= 0.001 < 0.05, which means H1 is accepted and H0 is rejected. Thus, it can be concluded that there is a significant effect of the storytelling method using picture stories in the reading corner on the receptive language skills of 5–6-year-old children at TK Naura Nashyefa.
The Effect of Using Animated Videos on Children's Literacy Skills at Lasharan Guna Kindergarten
This study emerges in response to the low level of children's literacy skills and the scarcity of engaging learning media. It is designed to analyze the impact of using animated videos on children’s literacy abilities at Lasharan Guna Kindergarten. The approach employed is a quasi-experimental design using a Non-Equivalent Control Group Design, involving both an experimental group and a control group. The instrument was a two-syllable reading literacy test administered via pre-test and post-test. The results indicate that the experimental group, which received the treatment, showed an average increase from 10.00 to 19.60, whereas the control group, which did not receive the treatment, increased from 8.80 to 17.80. The difference in improvement of 1.60 demonstrates that animated videos are more effective than conventional learning methods. Thus, it is proven to have a positive effect on enhancing children's literacy abilities.
animated videos, children's literacy, early childhood
IMPLEMENTASI POLA ASUH ORANG TUA BERKAITAN DENGAN PERILAKU SOSIAL ANAK USIA 5-6 TAHUN DI TK TERATAI UNM
This study aims to examine how the implementation of parenting styles relates to the social behavior of children aged 5–6 years at TK Teratai UNM. The research employed a qualitative approach using a case study method conducted at TK Teratai UNM. Data were collected through interviews, observations, and documentation involving three parents, the school principal, two teachers, and three children. The focus of this study was on authoritarian parenting practices and the social behaviors of children aged 5–6 years, including their ability to share, interact with peers, and demonstrate independence. The findings revealed that the parenting style applied by parents significantly influences the development of children’s social behavior. Authoritarian parenting tends to produce obedient children who, however, lack self-confidence and are passive in social interactions. In contrast, democratic parenting encourages children to be more open, independent, and socially competent, while permissive parenting often leads to children being less disciplined and struggling to understand social boundaries. In conclusion, the appropriate and consistent implementation of parenting styles is crucial in supporting the development of children’s social behavior. Among the three, democratic parenting proves to be the most effective in fostering positive social behavior in early childhood.
The Effectiveness of the Wordwall Educational Game Application to Stimulate the Social and Emotional Abilities of Children Aged 5-6 Years at RA Yaa Bunayya Darussalam Surabaya
This research aims to determine the effectiveness of the wordwall educational game application in stimulating the social-emotional abilities of children aged 5-6 years at RA Yaa Bunayya Darussalam Surabaya. This research uses a quantitative approach with a pre-experimental one group pretest-posttest design. Data collection techniques are carried out through observation and documentation. The observation instrument was prepared based on indicators from CASEL. Data analysis was carried out using normality tests, N-Gain calculations, and Wilcoxon tests using SPSS version 30. The results of the analysis showed an N-Gain score of 0.8166 in the high category and an effectiveness percentage of 81% which was included in the effective category. These results show that the Wordwall application is effective in stimulating the social emotional abilities of young children. Keywords: Wordwall, educational games, social emotional, early childhood
Wordwall, educational games, social emotional, early childhood
PENGARUH PENGGUNAAN MEDIA POHON BACA TERHADAP KEMAMPUAN LITERASI ANAK TK RAUDHATUL JANNAH
The purpose of this study was to determine the extent to which the application of the reading tree media influences the literacy skills of children at Raudhatul Jannah Kindergarten. This research employed a quantitative approach with a pre-experimental design using the One Group Pretest–Posttest Design model. The study involved twenty children from Group B as a single experimental group, without a control group for comparison. To examine whether there was a significant difference before and after the intervention, descriptive statistical analysis and the Wilcoxon Signed Rank Test were employed. The findings revealed that the children’s literacy skills during the pretest had an average score of 1.6375, categorized as Emerging (MB). After the implementation of learning activities using the reading tree media over several sessions, the posttest score increased to 2.9875, categorized as Developing as Expected (BSH). The results indicated that the use of the reading tree media had a significant effect on improving early childhood literacy skills. The Wilcoxon statistical test showed a significance value of 0.000, which is less than 0.05. Therefore, the reading tree media can be recommended as an effective, engaging, and developmentally appropriate tool for enhancing literacy learning in early childhood education.
: Media Pohon Baca, Pendidikan Anak Usia Dini, Literasi Anak Usia Dini
PENGARUH PENERAPAN PERMAINAN TRADISIONAL DAKON DALAM MENINGKATKAN KEAMAMPUAN KOGNITIF ANAK USIA DINI DI KOBER KEMBANG HAREPAN
The rapid development of technology has brought significant changes to children's play patterns, where traditional games are being abandoned and replaced by gadget-based games. One effort to maintain and optimize children's cognitive development is through the reintroduction of traditional games, such as dakon, which not only contain elements of entertainment but also train concentration, numeracy, strategy, and patience. The purpose of this study was to determine the effect of implementing the traditional dakon game in improving the cognitive abilities of early childhood children. This study is a quantitative study with a Quasi Experiment type using a Non-equivalent Control Group design. The study population was all grade B students of Kober Kembang Harepan with a sample of 20 children. Data were collected through observation and documentation techniques, then analyzed using normality tests, homogeneity tests, and hypothesis tests (t-tests) with a significance level of 0.05. The results showed that the control group (without dakon implementation) had a pretest significance value = 0.135 and a posttest significance value = 0.175, indicating no significant effect of the intervention without the implementation of dakon media. In contrast, the experimental group that implemented the dakon game showed a significant increase with a pretest significance value = 0.202 and a posttest significance value = 0.355. These findings prove that the implementation of the traditional dakon game has a positive and significant effect in improving the cognitive abilities of early childhood. In conclusion, the traditional dakon game can be an alternative effective learning strategy while preserving local culture.
traditional dakon game, cognitive abilities
THE EFFECT OF INVISIBLE COLOR EXPERIMENTAL METHOD APPLICATION ON EARLY CHILDHOOD COGNITIVE DEVELOPMENT IN SCIENCE LEARNING
This research is focused on knowing whether or not there is an influence of the application of the invisible color experimental method on the cognitive abilities of early childhood through science learning. Children's cognitive abilities according to the Child Development Achievement Level Standards (STPPA) include (1) learning and problem solving, (2) logical thinking (3) Symbolic thinking. This study aims to: (1) determine the application of the experimental method in science learning (2) determine the effect of the application of the experimental method on the development of children's cognitive abilities, (3) Determine the supporting and inhibiting factors in the application of the experimental method in science learning in improving children's cognitive abilities. This study uses a quantitative approach using a Quasi Experimental Design. The population in this study were all children in group B. The sample in this study amounted to 20 children, consisting of 10 children in the Experimental class and 10 children in the control class. The instrument used was an observation sheet. Data collection techniques in this study used observation and documentation techniques. Data analysis techniques used normality tests and hypothesis tests. Judging from the data obtained by researchers in the experimental group, both pretest and posttest, there were significant differences.
The effect of Wordwall Media Using the Find the Match Feature on the Symbolic Thinking Ability of Children Aged 5-6 Years at KB Restu Ilahi, Polewali Mandar
This study evaluates the impact of Wordwall's "Find the Match" feature on enhancing symbolic thinking abilities in children aged 5-6 years. Symbolic thinking, which is the ability to use symbols (such as letters, numbers, and images) to represent objects and ideas, is a crucial cognitive skill developed during early childhood. The research compares the effectiveness of interactive digital tools, like Wordwall, with traditional teaching methods (such as flashcards) in promoting symbolic thinking. A quasi-experimental design was used, with two groups: the experimental group, which used the Wordwall "Find the Match" feature, and the control group, which used traditional flashcards. The results show that children in the experimental group exhibited significant improvements in symbolic thinking, with increased engagement and motivation compared to the control group. These findings suggest that interactive digital tools can effectively foster cognitive skills in early childhood education. This study contributes to the growing body of literature on the role of educational technology in enhancing learning outcomes for young children. Future research should explore the long-term impact of digital tools and their integration into diverse educational contexts.
Symbolic thinking; Early childhood education; Digital learning tools; Interactive games; Wordwall "Find the Match"
INTRODUCTION TO THE CONCEPT OF COMPARISON IN EARLY CHILDHOOD BY INTEGRATING THE DEMONSTRATION METHOD AND THE TRADITIONAL CONGKA GAME
This study addresses the problem that many early childhood learners still struggle to understand the basic concept of comparison, such as more, less, and equal, when presented in abstract forms. This limitation can hinder their readiness for future mathematical learning. The research aims to describe the implementation of the demonstration method combined with the traditional Congklak game in introducing simple mathematical comparison concepts to young children. A descriptive qualitative approach was employed, with data collected through structured observation, semi-structured interviews, and documentation. The subjects were children aged 5–6 years in group B at PAUD Piynahani Afal Morba, Alor Regency. The findings indicate that the integration of demonstration and the Congklak game effectively facilitated children’s understanding of comparison concepts. The children showed enthusiasm and active participation during the learning process. Furthermore, the use of Congklak provided a concrete learning experience aligned with their cognitive developmental stage. The study implies that early mathematics learning can be enhanced through the use of local culture-based media as a means of strengthening the character of love for the homeland in early childhood. traditions.
TRANSFORMATION OF ASSESSMENT IN EARLY CHILDHOOD EDUCATION: INTEGRATING FORMATIVE AND SUMMATIVE ASSESSMENT IN A DEEP LEARNING APPROACHAsk ChatGPT
The transformation of assessment in Early Childhood Education (ECE) is pivotal to advancing the implementation of a deep learning approach that is conscious, meaningful, and joyful. This study investigates the readiness of the educational ecosystem comprising teachers, principals, and supervisors in Indonesia’s 3T (frontier, outermost, underdeveloped) regions of East Nusa Tenggara (NTT) to integrate formative and summative assessments in a reflective and contextual manner. Employing a descriptive qualitative method, data were gathered through in-depth interviews and focus group discussions with 12 informants from 12 districts. Findings reveal that assessment is still predominantly perceived as an administrative task rather than a reflective pedagogical process that fosters children's exploratory learning. The integration of formative and summative assessments is hindered by limited assessment literacy, high teacher workloads, and a lack of targeted training and supervision. Despite these challenges, several teachers demonstrate promising practices by using documentation for collaborative reflection. The study underscores the need for contextualised training and the establishment of professional learning communities to promote child centred assessment practices. The research offers a novel contribution by identifying systemic barriers and advocating for the repositioning of assessment as an essential pedagogical component in deep learning, especially within 3T areas.
PENERAPAN METODE TILAWATI DALAM MENINGKATKAN KEMAMPUAN MEMBACA Al-QUR’AN ANAK DI RA FATAHILAH
Learning the Qur’an should begin at an early age, starting with learning how to read it. This study aims to examine the implementation of the Tilawati method in teaching Qur’anic reading to children at RA Fatahilah, and to identify the factors that influence their reading abilities. This research used a qualitative method with data collected through interviews, observations, and documentation. Interviews were conducted with the institution’s head, teachers, and students; observations were carried out directly during learning activities; and documentation was used to gather written data such as curriculum and students’ learning progress records. Data validity was ensured through triangulation of sources, methods, and time. The results show that the implementation of the Tilawati method is quite optimal and effective in helping children read the Qur’an according to tajweed rules, using a classical approach and the read-listen technique. The curriculum includes core materials such as the introduction to hijaiyah letters, along with supporting materials like daily prayer memorization and worship practices. Learning success is influenced by student motivation, teacher involvement, parental support, and a conducive learning environment. Collaboration among all parties is essential to achieve optimal learning outcomes.
PENINGKATAN MOTORIK HALUS ANAK USIA 5-6 TAHUNMELALUI KEGIATAN PLAYDOUGH CUTTING PATTERNS DI TK KARTIKA II.3 PALEMBANG
This study aims to improve fine motor skills in children aged 5–6 years through the implementation of playdough cutting patterns activities at TK Kartika II.3 Palembang. The background of the study lies in the low fine motor abilities of children, particularly in cutting patterns, which are essential for writing readiness and daily activities. This research employs a Classroom Action Research (CAR) method using the Kemmis and McTaggart model, conducted in two cycles involving planning, action, observation, and reflection stages. Data collection techniques include observation, interviews, and documentation. The data were analyzed using descriptive qualitative methods. The findings show a significant improvement in children’s fine motor skills. In the first cycle, 13 out of 19 children (68.42%) reached the “Developing as Expected” category, and in the second cycle, all children (100%) reached the “Very Well Developed” category. These results indicate that the use of playdough cutting patterns is an effective learning strategy for enhancing fine motor skills in early childhood education through fun and meaningful learning experiences.
THE EFFECT OF PLAYDOUGH GAMES ON THE FINE MOTOR SKILLS OF GROUP B CHILDREN
This study aims to determine the effect of playdough games on the improvement of fine motor skills of group B children at Al-Iman Padi Gantarang Bulukumba Kindergarten. The research method used was an experiment with a pre-test and post-test design on 12 children as a sample. Data analysis was carried out using the Wilcoxon test to test the difference in scores before and after treatment. The results showed that there was a significant improvement in children's fine motor skills after playing playdough, with the average score increasing from 20.75 to 54.83, suggesting that this game was effective in training children's fine motor skills. In addition, playdough games also attract children's attention, making the learning process more fun and interactive
PENGEMBANGAN MEDIA MAGIC BOOK “AKTIVITAS ANAK MUSLIM” DALAM MENINGKATKAN NILAI PENDIDIKAN ISLAM ANAK USIA 5-6 TAHUN
This research is motivated by the lack of media related to Islamic educational values that are more enjoyable, with innovative and educational learning methods for children. This study aims to develop valid, practical and effective Islamic-based magic book learning media in improving the Islamic educational values of children aged 5-6 years at RA Plus Fatahul Wardah Palembang. The research method used is R&D with a 4D development model. The subjects of the study were 11 children aged 5-6 years at RA Plus Fatahul Wardah Palembang. Data were collected through observation, questionnaires, interviews and documentation and then analyzed using validity, practicality and effectiveness tests to test the quality of the magic book media. The questionnaire sheet and student interview sheet were used to determine student responses to the magic book media. The results showed that the magic book learning media obtained a material validation score of 94.2%, language 76% and media 96.3% which were categorized as very valid. The practicality test of 93.84% was stated as very practical, a small-scale trial of 95% and a large-scale trial of 97.6% which was stated as very effective. Meanwhile, the effectiveness of the magic book media was tested again through a hypothesis test using the t-test, the t-count value was obtained to be greater in absolute terms than the t-table value (| t-count | = 48.50 > t-table = 2.086).
Pengembangan Media, Magic Book, Nilai Pendidikan Islam
PENGARUH PERMAINAN EDUKATIF BERBASIS POWERPOINT TERHADAP KEMAMPUAN MATEMATIKA ANAK USIA 5-6 TAHUN
This study aims to see the effect of using powerpoint-based educational games on the math skills of children aged 5-6 years at Raudhatul Athfal Al-Ikhlas Darma Wanita Kemenag West Pasaman. This research is motivated by the learning methods used by teachers are less interesting with the lecture method and manual media so that children are less motivated to learn and children's math skills are still low. This study uses quantitative research with experimental research methods, namely the Quasi Experimental research design. The population of this study were all children in Raudhatul Athfal Al-Ikhlas Darma Wanita Kemenag West Pasaman as many as 44 and the sample was children aged 5-6 years with groups B1 totaling 10 people and B2 totaling 10 people. And for data analysis, normality, homogeneity, and hypothesis tests are used. The data collection tool is a statement sheet. Furthermore, the data were processed using hypothesis testing (t-test) using SPSS 19.0. Then based on the hypothesis test using the Independent sample t-test, the sig value (2-tailed) is 0.001 <0.05, it can be said that H1 is accepted and H0 is rejected. Thus it can be concluded that powerpoint-based educational games have an effect on children's math skills at Raudhatul Athfal Al-Ikhlas Darma Wanita Kemenag West Pasaman.
PENGGUNAAN METODE BERCERITA DALAM KISAH NABI MUHAMMAD DI PENGEMBANGAN NILAI KEAGAMAAN PADA ANAK USIA DINI USIA 4-6 TAHUN
Instilling religious values from an early age is the foundation for forming children’s character. In Islamic education, the method of telling the story of the Prophet Muhammad (PBUH) can be an effective means of instilling these values. This study aims to analyze the use of the method of telling the story of the Prophet Muhammad PBUH in learning Islamic religious education in early childhood at Rausan Fikri Kindergarten, Bekasi Regency, as well as exploring the religious character instilled, the effectiveness of the method, and the factors that influence it. This study uses a qualitative approach with a case study design. Data was collected through participatory observation, in-depth interviews, and documentation. The results of the study show that the application of the storytelling method with a serial approach and the use of visual media can attract children’s attention, increase understanding of the concept of religious values, and foster religious characters such as honesty, patience, affection, tawakal, and love for the Prophet PBUH. Everyday. However, internalizing values must be continuously strengthened because early childhood interests are easily distracted. The child’s internal factors, the teacher’s skills, and support from parents significantly affect the effectiveness of this method. The conclusion of this study underscores the importance of collaboration between teachers and parents in strengthening the cultivation of religious character through fun and contextual storytelling methods.
KETERAMPILAN SAINS MELALUI PEMBELAJARAN SCIENCE AND TECHNOLOGY ANAK USIA 4-6 TAHUN DI TK IT Al-KAHFI
Early childhood is at a golden developmental period, where curiosity and the ability to learn through experience are very high. Therefore, it is important to develop science skills through experiment-based learning and environmental exploration. This study aims to look at the development of children's science skills, assess the extent of children's understanding of science and technology concepts, and identify the benefits of experimental activities. The research method used was qualitative, with participatory observation techniques, interviews, and documentation of 29 children at IT Al-Kahfi Kindergarten. Data were analyzed by data reduction, data presentation, and conclusion drawing. The results show that experimental activities such as rainbow bridges, color rain, and rocket launches are able to increase children's interest in learning, curiosity, understanding of scientific concepts, and critical thinking skills. In addition, experiments also train motor skills and cooperation between children. The implementation of science and technology learning at an early age is proven to be effective in supporting children's overall cognitive and social development.
PENGEMBANGAN MEDIA PARITA UNTUK MENINGKATKAN KEMAMPUAN SOSIAL EMOSIONAL PADA MASA TRANSISI PAUD KE SD
Emotional social skills influence children's readiness to transition from early childhood education (PAUD) to elementary school, particularly in terms of difficulties in interaction and self-adjustment. The research developed a learning media product regarding emotional social skills, namely Parita, as a solution to assess children's readiness during the PAUD to SD transition. This research utilized the R&D development model based on Borg & Gall (1983), adapted into eight stages. The pre-test and post-test designs were used in this study while also applying both quantitative and qualitative data collection methods. Data collection methods were sourced from validation questionnaires for the material, validation for the Parita media, and assessment instruments when used by children. Based on a series of research stages, it was found that before the intervention, four subjects tended to have low emotional social skills. Parita, as an innovative learning media solution, is categorized as 'suitable' for assessing children's emotional social readiness. After being treated with Parita, an increase in social-emotional skills was found in four subjects. The social-emotional readiness during the transition from Early Childhood Education (PAUD) to elementary school for children aged 5-6 years at TKS Melati Surabaya also successfully improved, as evidenced by the post-test results.
Media Parita, Kemampuan Sosial Emosional, Transisi PAUD Ke SD
PENGUATAN PENDIDIKAN KARAKTER ANAK USIA DINI BERBASIS BUDAYA LOKAL KUA HORANG SEBUAH PANTUN PANEN PADI
This study aims to explore the character values contained in the traditional pantun "Kua Horang" and explore its implementation strategies in early childhood learning. The approach used is descriptive qualitative with a case study method. Data were obtained through interviews, observations, and documentation of PAUD teachers, traditional figures, and pantun texts. The results of the study indicate that the pantun "Kua Horang" contains character values such as responsibility, mutual cooperation, religion, discipline, respect for nature, perseverance and tenacity and politeness. Integration strategies into PAUD learning include role-playing activities, value discussions, art, and thematic projects. This study confirms that local wisdom can be used as an effective medium in shaping the character of early childhood in a contextual and enjoyable way.
PERSEPSI ORANG TUA TERHADAP DAMPAK PENGGUNAAN GADGED PADA ANAK USIA 4-6 TAHUN
Gadgets are one real example of how science and technology have advanced and developed rapidly in the modern era. Children use gadgets for various needs and desires, including accessing themed books, picture books, in addition children use gadgets to watch YouTube, access katrun films, and what is more familiar now is to play online games. It is very important for parents to control children in using gadgets because it greatly affects the growth and development of children. The purpose of this study was to find out how parents perceive the impact of gadget use on children aged 4-6 years in Kalabahi City, Teluk Mutiara District, Alor Regency. The method used in this study is descriptive quantitative with descriptive statistical analysis and data collection techniques were carried out using a questionnaire using a Likert scale measurement. The findings of this study indicate that there are 44% of parents who believe that gadgets have a negative impact on children so that they limit the use of gadgets and control their children when using gadgets, but there are also 56% of parents who believe that gadgets have a positive impact on children so that they allow their children to use gadgets as they please so that parents are also free to do their activities.
Perceptions of parents, gadgets, Early Childhood
IDENTIFIKASI GAYA PENGASUHAN IBU BEKERJA DAN IBU TIDAK BEKERJA TERHADAP PERILAKU SOSIAL ANAK USIA DINI
Parenting style is a form of behavior given by adults to children by providing quality time with family and paying attention to children as a form of affection, Many activities for working mothers reduce quality time with children, but mothers who do not work spend more time with children. This study aims to determine the parenting styles of working and non-working mothers in the Welai Timur-NTT Village—research using descriptive quantitative methods. The data collection method uses a Google form questionnaire. Data analysis using the descriptive statistical analysis method was analyzed with the help of the average formula. The results of the research from 36 respondents that the parenting style that is often applied is democratic parenting with the percentage of working mothers at 46%, permissive at 28%, and authoritarian at 26%, and mothers who do not work with a percentage of democratic parenting style 42%, permissive 30%, and authoritarian 28%. Children who grow up in democratic parenting bring up positive energy, increase creativity, and have high self-confidence. It is recommended to apply a democratic parenting style to children
Parenting style motherhood, social behavior
KONSEP PENGELOLAAN SATUAN PENDIDIKAN BERDASARKAN KURIKULUM MERDEKA
Teachers and parents have an important role in education, especially ensuring quality education for the nation’s children, therefore it is necessary to implement and manage a curriculum that suits the needs and development of children. This research was conducted at Yayasan Islam Tasikmalaya Kindergarten, which is one of the early childhood education institutions in Tasikmalaya. The method used in this research is descriptive qualitative method and literature review. Descriptive qualitative research is a research method that tends to be descriptive and uses analysis. Data collection techniques used by researchers in this study are observation, interview, and documentation techniques. This research involved a resource person who is the principal of the Tasikmalaya Islamic Foundation Kindergarten. Based on the results of the research, in the management of the education unit at the Tasikmalaya Islamic Foundation Kindergarten, the principal implements a School-Based Management (MBS) policy. In addition, the Tasikmalaya Islamic Foundation Kindergarten has used the latest curriculum according to national education policy, namely the use of the Merdeka Curriculum.
PERAN GURU DAN ORANG TUA DALAM PERKEMBANGAN BAHASA ANAK USIA DINI
Perkembangan bahasa sangat penting bagi anak usia dini karena anak dapat berkomunikasi dengan baik dan menggunakan bahasa yang dimanfaatkan untuk berpikir dan belajar dengan baik. Penelitian ini bertujuan menganalisis peran guru dan orang tua dalam perkembangan bahasa anak usia dini. Metode penelitian yang digunakan adalah literature review, melalui enam tahapan yaitu: 1) Menentukan topik yang dipilih; 2) Menentukan rumusan masalah; 3) Melakukan pencarian literatur; 4) Memilih artikel yang sesuai; 5) Menganalisis artikel yang terpilih; 6) Menulis dan merangkum hasil review. Hasil klasifikasi artikel diperoleh sebanyak 87 artikel dari tahun 2017 sampai tahun 2022, selanjutnya dilakukan screening dan terdapat 25 artikel yang sesuai dengan kriteria. Hasil penelitian ini adalah peran guru dan orang tua sangat berpengaruh terhadap perkembangan bahasa anak usia dini dalam membentuk dan mempersiapkan anak sebagai generasi masa depan yang berkualitas. Kemajuan digital menjadi salah satu sarana untuk dapat meningkatkan kreativitas dan inovasi guru dalam merancang kegiatan bermain untuk anak yang menarik dan menyenangkan terhadap peningkatkan perkembangan bahasa anak. Orang tua juga harus lebih peduli terhadap anak dalam pengasuhan dirumah, dengan tidak membiarkan anak lebih dekat dengan gadget yang berdampak pada perkembangan bahasanya dikarenakan tidak tercipta proses komunikasi dan interaksi.
Peran Guru dan Orang Tua; Perkembangan Bahasa; Anak Usia Dini
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POLA ASUH ORANG TUA TERHADAP KOMUNIKASI SOSIAL ANAK USIA DINI
Tujuan penelitian ini adalah untuk mengetahui bagaimana praktik pengasuhan anak mempengaruhi kemampuan komunikasi sosial anak usia dini di KOBER Aisyiyah. Pentingnya orang tua dalam membentuk keterampilan sosial dan karakter anak, khususnya pada tahap awal perkembangannya, menjadi landasan penelitian ini. Untuk mengumpulkan data dalam penelitian ini, yang menggunakan metodologi deskriptif kualitatif, sepuluh orang tua diobservasi, diwawancarai, dan didokumentasikan selama bulan September dan Oktober 2024. Temuan penelitian ini menunjukkan bahwa keterampilan komunikasi sosial anak-anak dipengaruhi secara signifikan oleh gaya pengasuhan. dari orang tua mereka. Anak-anak yang dibesarkan dalam cara demokratis lebih mandiri, percaya diri, dan terbuka dalam interaksi mereka dengan orang lain, sedangkan anak-anak yang dibesarkan dalam cara otoriter biasanya lebih patuh namun kurang percaya diri dan lebih tertutup untuk berinteraksi dengan orang lain.
PENGARUH PENGGUNAAN KURIKULUM MERDEKA DALAM PENGELOLAAN PENDIDIKAN DI RA AL-IKHLAS
Kurikulum merdeka khususnya di sekolah RA Al-Ikhlas sebenarnya bukan hal yang baru bagi guru, juga banyaknya perubahan secara signifikan yang dirasakan oleh guru dalam pengimplementasian kurikulum merdeka ini terutama pada proses pembelajaran yang sekarang lebih banyak berpusat pada anak, sehingga kebutuhan anak lebih terprioritaskan. Terlepas dari itu guru mempunyai tantangan tersendiri dalam penerapan kurikulum merdeka salah satunya yaitu bagaimana kita sebagai guru mau belajar dan terus membaca untuk memahami bagaimana karakteristik kurikulum, meskipun demikian kurikulum merdeka mempunyai banyak dampak positif terhadap motivasi anak dalam belajar, karena anak dibebaskan untuk memilih juga pembelajaran yang diminatinya, kurikulum merdeka juga sangat berpotensi untuk mengembangkan inovasi juga motivasi anak kedepannya untuk menjadi lebih baik. Tujuan dari dilakukannya penelitian ini untuk mengetahui pengaruh penggunaan kurikulum merdeka di RA Al-Ikhlas dalam pengelolaan pendidikan. Metode yang digunakan dalam penelitian ini ialah metode kualitatif yang dimana metode penelitian ini berfokus pada pengamatan yang mendalam berdasarkan wawancara, observasi dan dokumentasi. Dengan adanya kolaborasi antara kepala sekolah, guru dan orang tua, kurikulum merdeka dapat terimplementasi dengan baik.
kurikulum; berpusat pada anak; Anak Usia Dini
NOTASI BERWARNA: INOVASI VISUAL DALAM STIMULASI MINAT BELAJAR MUSIK PADA ANAK USIA DINI
Penggunaan media pembelajaran dalam pembelajaran musik harus dapat memberikan dampak yang baik terhadap berbagai aspek tumbuh kembang siswa. Penelitian ini bertujuan untuk menguji pengaruh penerapan notasi berwarna dalam meningkatkan minat belajar musik pada anak usia dini. Desain penelitian yang digunakan metode eksperimen dengan desain Intact-Group Comparison. Teknik sampling adalah purposive sampling sebanyak 38 siswa PAUD di Kota Tasikmalaya yang dibagi ke dalam kelompok eksperimen dan kontrol. Pengumpulan data dilakukan melalui kuesioner minat belajar yang sebelumnya telah dilakuka uji validitas melalui pengujian korelasi pearson dan reliabilitasnya. Hasil uji hipotesis menggunakan independent t-test menunjukkan nilai signifikansi 0,000, yang berarti terdapat perbedaan signifikan antara kedua kelompok. Rata-rata minat belajar pada kelompok eksperimen lebih tiggi dibandingkan dengan kelompok kontrol. Notasi berwarna memberikan dampak positif dengan memudahkan anak memahami konsep musik secara visual, serta memperkuat keterlibatan siswa dalam pembelajaran. Penelitian ini mengonfirmasi bahwa notasi berwarna merupakan media inovatif yang mampu mendukung pembelajaran musik pada jenjang anak usia dini
Notasi berwarna, minat, pembelajar musik
TRANSFORMASI KREATIVITAS MELALUI EKSPLORASI PLASTISIN PADA ANAK USIA DINI
Penelitian ini bertujuan untuk mendeskripsikan pemanfaatan media plastisin dalam mengembangkan kreativitas anak usia dini kelompok A di TK Al-Ubudiyah Pamekasan. Jenis penelitian ini adalah kualitatif deskriptif. Teknik penelitian dilakukan melalui observasi partisipan, wawancara mendalam, dan studi dokumentasi selama satu semester pada tahun ajaran 2024/2025. Sumber data primer meliputi guru kelompok A, kepala sekolah, dan anak usia dini kelompok A, sementara data sekunder diperoleh dari dokumen-dokumen relevan seperti RPP dan hasil karya anak. Hasil penelitian menunjukkan bahwa pemanfaatan media plastisin memberikan dampak positif terhadap perkembangan kreativitas anak, meliputi aspek kelancaran, keluwesan, orisinalitas, dan elaborasi. Implementasi yang sistematis dan terintegrasi dalam kurikulum pembelajaran berhasil merangsang perkembangan berbagai dimensi kreativitas anak. Faktor pendukung keberhasilan program ini mencakup dukungan sekolah, antusiasme guru dan peserta didik, serta keterlibatan orang tua. Namun, ditemukan beberapa kendala seperti perbedaan kemampuan motorik halus antar anak dan keterbatasan waktu dalam beberapa sesi pembelajaran. Penelitian ini menyoroti pentingnya pendekatan individual dan fleksibel dalam penggunaan media plastisin, serta peningkatan kompetensi guru melalui pelatihan berkelanjutan untuk mengoptimalkan pengembangan kreativitas anak usia dini.
PENDEKATAN HYBRID SELF TRAINING DALAM PENGEMBANGAN SOSIAL-EMOSIONAL ANAK USIA DINI
Perkembangan sosial-emosional pada anak usia dini memerlukan pendekatan pembelajaran yang aktif dan responsif, namun praktik pendidikan saat ini masih didominasi metode konvensional yang menempatkan anak sebagai penerima pasif pengetahuan, sehingga diperlukan inovasi pendekatan pembelajaran yang dapat mengoptimalkan perkembangan sosial-emosional sesuai kebutuhan individual anak. Penelitian ini bertujuan menganalisis potensi pendekatan Hybrid Self-Training untuk pengembangan sosial-emosional anak usia dini. Metode penelitian menggunakan studi kepustakaan melalui analisis konten kualitatif-induktif terhadap artikel jurnal bereputasi dan buku referensi utama terkait perkembangan sosial-emosional anak usia dini. Hasil penelitian mengidentifikasi lima komponen kunci Hybrid Self-Training yaitu pembelajaran berbasis permainan, scaffolding responsif, refleksi metakognitif, integrasi teknologi digital, dan pembelajaran kontekstual. Implementasi optimal membutuhkan integrasi seimbang dari kelima komponen tersebut. Tantangan utama mencakup kebutuhan pelatihan pendidik, keterbatasan sumber daya, dan variasi kesiapan anak usia dini. Penelitian ini berkontribusi pada pengembangan kerangka teoretis dan praktis implementasi pendekatan inovatif untuk optimalisasi perkembangan sosial-emosional anak usia dini
Hybrid Self Training, Sosial-Emosional, Anak Usia Dini
STRATEGI GURU DALAM MENDUKUNG ANAK DENGAN KECEMASAN SOSIAL
Kecemasan sosial adalah perasaan yang mucul dalam individu yang bersifat tidak nyaman karena adanya orang lain dalam situsi tersebut, sehingga muncul perasaan malu yang ditandai dengan perilaku yang janggal atau kaku, dan adanya kecenderungan untuk menghindari interaksi sosial. Tujuan penelitian ini adalah untuk mengetahui strategi guru dalam menangani anak dengan kecemasan sosial. Penelitian ini menggunakan pendekatan kualitatif dengan metode deskriptif. Pengumpulan data dilakukan melalui teknik observasi, wawancara dan dokumentasi. Analisis data yang digunakan dalam penelitian ini adalah analisis data model Miles & Huberman yang terdiri dari 4 tahapan diantaranya pengumpulan data, reduksi data, penyajian data, dan verifikasi data. Hasil penelitiannya yaitu strategi yang digunakan guru dalam menangani anak dengan kecemasan sosial di RA Nurul Iman Arhanud, ditemukan bahwa pendidik memakai beberapa strategi dalam menangani anak dengan rasa cemas yaitu, guru membuat perencanaan pembelajaran untuk anak dengan kecemasan sosial, selanjutnya guru menggunakan metode pembelajaran tertentu terhadap anak dengan kecemasan sosial, yang ketiga guru menciptakan suasana kelas yang aman dan nyaman serta membangun hubungan positif dan suportif terhadap anak dengan kecemasan sosial, yang keempat guru menggunakan media belajar yang menarik dan bervariasi terhadap anak dengan kecemasan sosial, dan yang terakhir guru membuat penilaian perkembangan untuk anak dengan kecemasn sosial.
strategi guru, kecemasan sosial, anak usia dini